Stereo-consistent screen-space ambient occlusion

Author:

Shi Peiteng1,Billeter Markus2,Eisemann Elmar3

Affiliation:

1. Delft University of Technology, Delft, the Netherlands, XE and National University of Defense Technology, Delft, China

2. University of Leeds, Woodhouse Lane, Leeds, United Kingdom

3. Delft University of Technology, Van Mourik Broekmanweg, Delft, the Netherlands

Abstract

Screen-space ambient occlusion (SSAO) shows high efficiency and is widely used in real-time 3D applications. However, using SSAO algorithms in stereo rendering can lead to inconsistencies due to the differences in the screen-space information captured by the left and right eye. This will affect the perception of the scene and may be a source of viewer discomfort. In this paper, we show that the raw obscurance estimation part and subsequent filtering are both sources of inconsistencies. We developed a screen-space method involving both views in conjunction, leading to a stereo-aware raw obscurance estimation method and a stereo-aware bilateral filter. The results show that our method reduces stereo inconsistencies to a level comparable to geometry-based AO solutions, while maintaining the performance benefits of a screen-space approach.

Funder

China Scholarship Council

VR-Renovate- Dutch Research Council (NWO) with consortium partners Noorderberg B.V., Knaapen Renovatie en Onderhoud B.V., Mateboer Bouw B.V. en Zaanderwijk Beheer B.V

National Natural Science Foundation of China

Swiss National Science Foundation

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Graphics and Computer-Aided Design,Computer Science Applications

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3. Louis Bavoil , Miguel Sainz , and Rouslan Dimitrov . 2008 . Image-Space Horizon-Based Ambient Occlusion. In ACM SIGGRAPH 2008 Talks. Association for Computing Machinery. https://doi.org/10 .1145/1401032.1401061 10.1145/1401032.1401061 Louis Bavoil, Miguel Sainz, and Rouslan Dimitrov. 2008. Image-Space Horizon-Based Ambient Occlusion. In ACM SIGGRAPH 2008 Talks. Association for Computing Machinery. https://doi.org/10.1145/1401032.1401061

4. Motion-coherent stylization with screen-space image filters

5. Stereo-Consistent Contours in Object Space

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