Author:
Bakker Saskia,Vorstenbosch Debby,van den Hoven Elise,Hollemans Gerard,Bergman Tom
Cited by
19 articles.
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1. Enhancing In-game Immersion Using BCI-controlled Mechanics;Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology;2021-12-08
2. Playing with invisible animals: An interactive system of floor-projected footprints to encourage children’s imagination;International Journal of Child-Computer Interaction;2021-09
3. Unpacking “Boardgames with Apps”: The Hybrid Digital Boardgame Model;Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems;2021-05-06
4. Towards a new hybrid game model: designing tangible experiences;2020 IEEE 8th International Conference on Serious Games and Applications for Health (SeGAH);2020-08
5. Back in the Game;Communications in Computer and Information Science;2019