Captivating the Senses: Crafting a Multisensory Virtual Experience for Enhanced Realism

Author:

Reddy G. S. Rajshekar1ORCID

Affiliation:

1. Institute of Cognitive Science, University of Colorado Boulder, United States

Publisher

ACM

Reference46 articles.

1. Beyond The Force

2. From gaming to training: A review of studies on fidelity, immersion, presence, and buy-in and their effects on transfer in pc-based simulations and games;Alexander L;DARWARS Training Impact Group,2005

3. Aaron Bauer , Sophie Vo , Keith Parkins , Francisco Rodriguez , Ozan Cakmakci , and Jannick  P Rolland . 2012. Computational optical distortion correction using a radial basis function-based mapping method. Optics express 20, 14 ( 2012 ), 14906–14920. Aaron Bauer, Sophie Vo, Keith Parkins, Francisco Rodriguez, Ozan Cakmakci, and Jannick P Rolland. 2012. Computational optical distortion correction using a radial basis function-based mapping method. Optics express 20, 14 (2012), 14906–14920.

4. Frank Biocca , Yasuhiro Inoue , Andy Lee , Heather Polinsky , and Arthur Tang . 2002 . Visual cues and virtual touch: Role of visual stimuli and intersensory integration in cross-modal haptic illusions and the sense of presence . Proceedings of presence (2002), 410–428. Frank Biocca, Yasuhiro Inoue, Andy Lee, Heather Polinsky, and Arthur Tang. 2002. Visual cues and virtual touch: Role of visual stimuli and intersensory integration in cross-modal haptic illusions and the sense of presence. Proceedings of presence (2002), 410–428.

5. Haptic Perception, Mechanics, and Material Technologies for Virtual Reality

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