Affiliation:
1. Technical University of Gdansk, Gdansk, Poland
Abstract
A real-environment interactive testing procedure is presented which is based upon a hierarchical decomposition of a program into levels of abstraction. Such a decomposition is defined in terms of a program model which involves both control and data flow. The testing strategy adopted is supposed to follow a typical progress of a programmer who carries out a series of experiments with his program. Several semantical and structural issues involved are discussed.
Publisher
Association for Computing Machinery (ACM)
Subject
Computer Graphics and Computer-Aided Design,Software
Cited by
5 articles.
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