Serious Game for Wellness: A Gamified Toolkit for Enhancing Physical Activity and Well-Being in Workplace

Author:

Yu Xiang1ORCID,Li Jingya2ORCID,Brombacher Aarnout1ORCID,Vos Steven3ORCID

Affiliation:

1. Eindhoven University of Technology, Netherlands

2. Beijing Jiaotong University, China

3. Eindhoven University of Technology, Netherlands and Fontys University of Applied Sciences, Netherlands

Publisher

ACM

Reference27 articles.

1. Keep Application. 2023.. Retrieved August 19 2023 from https://www.calorietech.com/about

2. Alice H Aubert, René Bauer, and Judit Lienert. 2018. A review of water-related serious games to specify use in environmental Multi-Criteria Decision Analysis. Environmental modelling & software 105 (2018), 64–78.

3. Colleen Cheek, Theresa Fleming, Mathijs FG Lucassen, Heather Bridgman, Karolina Stasiak, Matthew Shepherd, Peter Orpin, 2015. Integrating health behavior theory and design elements in serious games. JMIR mental health 2, 2 (2015), e4133.

4. A Scoping Review of Digital Tools to Reduce Sedentary Behavior or Increase Physical Activity in Knowledge Workers

5. Understanding Walking Meetings: Drivers and Barriers

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