The Playful Potential of Digital Commensality: Learning from Spontaneous Playful Remote Dining Practices

Author:

Alhasan Khawla1,Ceccaldi Eleonora2,Covaci Alexandra1,Mancini Maurizio3,Altarriba Bertran Ferran4,Huisman Gijs5,Lemke Mailin5,Ang Chee Siang1

Affiliation:

1. University of Kent, Canterbury, United Kingdom

2. University of Genoa, Genoa, Italy

3. University of Rome La Sapienza, Rome, Italy

4. Universitat de Girona, Salt, Spain

5. Delft University of Technology, Delft, Netherlands

Abstract

With one-person households being increasingly common and Covid-19 lockdown policies forcing people to stay home, remote dining has become common practice for many, who take it as an opportunity to connect with others in times of loneliness. Sharing meals online, also known as digital commensality, is a rich form of interaction, where people leverage technology to achieve a sense of connectedness and belonging while eating. In this paper, we look at digital commensality and we explore its inherent playful potential with the aim to inspire the design of engaging technologies that can support, enhance and augment this form of interaction. For this, we used a situated play design approach to document and analyze the behavior of 36 people (including pairs of friends and strangers) sharing meals online. Our analysis surfaced a set of play potentials of remote dining -- i.e., playful things people already do and enjoy spontaneously while sharing meals online. We present those play potentials as inspirational material: they can motivate and enrich the design of future digital commensality technologies by responding to people's desire for playful and social interaction with, through, and around food.

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Networks and Communications,Human-Computer Interaction,Social Sciences (miscellaneous)

Reference85 articles.

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