Command-Based Object Manipulation in Virtual Reality for Visualization and Design Tasks
Author:
Affiliation:
1. School of Information, Computer and Communication Technology, Sirindhorn International Institute of Technology, Thammasat University, Thailand
Publisher
ACM Press
Reference9 articles.
1. Mazalek and M. Nitsche. 2007. Tangible Interfaces for Real-time 3D Virtual Environments. In Proceedings of the international conference on Advances in computer entertainment technology, ACE '07.
2. D. A. Bowman, L. Hodges. An Evaluation of Techniques for Grabbing and Manipulating Remote Objects in Immersive Virtual Environments. In ACM Symposium on Interactive 3D Graphics 2, pp. 35--38.
3. J. Jerald. 2015. The VR Book: Human-Centered Design for Virtual Reality. Association for Computing Machinery and Morgan & Claypool, New York, NY, USA.
4. T. Kim and J. Park. 2014 3D Object Manipulation Using Virtual Handles with a Grabbing Metaphor. in IEEE Computer Graphics and Applications, vol. 34, no. 3, pp. 30--38, May-June 2014.
5. J. Lee, B. Kim, B. Suh, E. Koh. 2016. Exploring the Front Touch Interface for Virtual Reality Headsets. In Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. CHI EA '16.
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