ObjectSkin

Author:

Groeger Daniel1,Steimle Jürgen1

Affiliation:

1. Saarland University, Saarland Informatics Campus, Saarbrücken, Germany

Abstract

Augmenting everyday objects with interactive input and output surfaces is a long-standing topic in ubiquitous computing and HCI research. Existing approaches, however, fail to leverage the objects' full potential, particularly in highly curved organic geometries and in diverse visuo-haptic surface properties. We contribute ObjectSkin, a fabrication technique for adding conformal interactive surfaces to rigid and flexible everyday objects. It enables multi-touch sensing and display output that seamlessly integrates with highly curved and irregular geometries. The approach is based on a novel water-transfer process for interactive surfaces. It leverages off-the-shelf hobbyist equipment to fabricate thin, conformal, and translucent electronic circuits that preserve the surface characteristics of everyday objects. It offers two methods, for rapid low-fidelity and versatile high-fidelity prototyping, and is applicable to a wide variety of materials. Results from a series of technical experiments provide insights into the supported object geometries, compatible object materials, and robustness. Seven example cases demonstrate how ObjectSkin makes it possible to leverage geometries, surface properties, and unconventional objects for prototyping novel interactions for ubiquitous computing.

Funder

Cluster of Excellence on Multimodal Computing and Interaction within the German Federal Excellence Initiative

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Networks and Communications,Hardware and Architecture,Human-Computer Interaction

Cited by 60 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Characteristics of Conductive Paints and Tapes for Interactive Murals;Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies;2024-08-22

2. Capacitive Touch Sensing on General 3D Surfaces;ACM Transactions on Graphics;2024-07-19

3. HydroSkin: Rapid Prototyping On-Skin Interfaces via Low-Cost Hydrographic Printing;Extended Abstracts of the CHI Conference on Human Factors in Computing Systems;2024-05-11

4. SolderlessPCB: Reusing Electronic Components in PCB Prototyping through Detachable 3D Printed Housings;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11

5. DisplayFab: The State of the Art and a Roadmap in the Personal Fabrication of Free-Form Displays Using Active Materials and Additive Manufacturing.;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11

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