User identification based on game-play activity patterns

Author:

Chen Kuan-Ta,Hong Li-Wen

Publisher

ACM Press

Cited by 19 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Quick and easy game bot detection based on action time interval estimation;ETRI Journal;2022-12-04

2. Justice League: Time-series Game Player Pattern Detection to Discover Rank-Skill Mismatch;2022 IEEE International Conference on Agents (ICA);2022-11

3. Low-Level Activity Patterns as Indicators of User Familiarity with Websites;Proceedings of the 30th ACM Conference on User Modeling, Adaptation and Personalization;2022-07-04

4. Hot Area Targeting Dead Reckoning for Distributed Virtual Environments;Proceedings of the 2021 ACM SIGSIM Conference on Principles of Advanced Discrete Simulation;2021-05-21

5. The Gravy Value: A Set of Features for Pinpointing BOT Detection Method;Information Security Applications;2020

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