Evaluation of MPEG-5 part 2 (LCEVC) for live gaming video streaming applications

Author:

Barman Nabajeet1,Schmidt Steven2,Zadtootaghaj Saman2,Martini Maria G1

Affiliation:

1. Kingston University, London, UK

2. TU Berlin, Germany

Publisher

ACM

Reference3 articles.

1. ITU-T Recommendation P.809. 2018. Subjective Evaluation Methods for Gaming Quality . International Telecommunication Union , Geneva . ITU-T Recommendation P.809. 2018. Subjective Evaluation Methods for Gaming Quality. International Telecommunication Union, Geneva.

2. MPEG-5 part 2: Low Complexity Enhancement Video Coding (LCEVC): Overview and performance evaluation

3. Quality estimation models for gaming video streaming services using perceptual video quality dimensions

Cited by 5 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Performance evaluation of mpeg-5 part 2 (lcevc): impact of packet loss;Multimedia Tools and Applications;2024-01-11

2. Verification Test of the Low Complexity Enhancement Video Coding (LCEVC) Standard;IEEE Transactions on Circuits and Systems for Video Technology;2023-08

3. Overview of the Low Complexity Enhancement Video Coding (LCEVC) Standard;IEEE Transactions on Circuits and Systems for Video Technology;2022-11

4. VQEG Column: VQEG Meeting Dec. 2021 (Virtual/Online);ACM SIGMultimedia Records;2022-03

5. Future Challenges: Enhancement Techniques;T-Labs Series in Telecommunication Services;2022

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