Player Identity Dissonance and Voice Interaction in Games

Author:

Carter Marcus1,Allison Fraser1,Downs John2,Gibbs Martin2

Affiliation:

1. The University of Melbourne, Melbourne, Australia

2. The University of Melbourne, Melbourne, Victoria, Australia

Publisher

ACM

Cited by 32 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Gaming with Etiquette: Exploring Courtesy as a Game Mechanic in Speech-Based Games;International Journal of Human–Computer Interaction;2024-08-14

2. Self-Determination Theory and HCI Games Research: Unfulfilled Promises and Unquestioned Paradigms;ACM Transactions on Computer-Human Interaction;2024-06-30

3. "I Know What You Mean": Context-Aware Recognition to Enhance Speech-Based Games;Proceedings of the CHI Conference on Human Factors in Computing Systems;2024-05-11

4. Let’s Talk Games: An Expert Exploration of Speech Interaction with NPCs;International Journal of Human–Computer Interaction;2024-04-19

5. Voice Stimulated Inclusive Multiplayer Game Development with Speaker Recognition;2023 Third International Conference on Smart Technologies, Communication and Robotics (STCR);2023-12-09

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