PTRM: Perceived Terrain Realism Metric

Author:

Rajasekaran Suren Deepak1ORCID,Kang Hao1,Čadík Martin2,Galin Eric3,Guérin Eric3,Peytavie Adrien3,Slavík Pavel4,Benes Bedrich1ORCID

Affiliation:

1. Purdue University, West Lafayette, IN, USA

2. FIT, Brno University of Technology, and FEL, Czech Technical University, Czech Republic

3. Université de Lyon, France

4. FEL, Czech Technical University, Karlovo náměstí, Czech Republic

Abstract

Terrains are visually prominent and commonly needed objects in many computer graphics applications. While there are many algorithms for synthetic terrain generation, it is rather difficult to assess the realism of a generated output. This article presents a first step toward the direction of perceptual evaluation for terrain models. We gathered and categorized several classes of real terrains, and we generated synthetic terrain models using computer graphics methods. The terrain geometries were rendered by using the same texturing, lighting, and camera position. Two studies on these image sets were conducted, ranking the terrains perceptually, and showing that the synthetic terrains are perceived as lacking realism compared to the real ones. We provide insight into the features that affect the perceived realism by a quantitative evaluation based on localized geomorphology-based landform features (geomorphons) that categorize terrain structures such as valleys, ridges, hollows, and so forth. We show that the presence or absence of certain features has a significant perceptual effect. The importance and presence of the terrain features were confirmed by using a generative deep neural network that transferred the features between the geometric models of the real terrains and the synthetic ones. The feature transfer was followed by another perceptual experiment that further showed their importance and effect on perceived realism. We then introduce Perceived Terrain Realism Metrics (PTRM), which estimates human-perceived realism of a terrain represented as a digital elevation map by relating the distribution of terrain features with their perceived realism. This metric can be used on a synthetic terrain, and it will output an estimated level of perceived realism. We validated the proposed metrics on real and synthetic data and compared them to the perceptual studies.

Funder

National Science Foundation

Functional Proceduralization of 3D Geometric Models

Deep-Learning Approach to Topographical Image Analysis

Publisher

Association for Computing Machinery (ACM)

Subject

Experimental and Cognitive Psychology,General Computer Science,Theoretical Computer Science

Reference79 articles.

1. Nguyen Hoang Anh, Alexei Sourin, and Parimal Aswani. 2007. Physically based hydraulic erosion simulation on graphics processing unit. In Proc. of the Graphite. ACM, 257–264.

2. Orometry-based terrain analysis and synthesis

3. Video quality assessment for computer graphics applications

4. Dirk Bartz, Douglas W. Cunningham, Jan Fischer, and Christian Wallraven. 2008. The role of perception for computer graphics. In Eurographics (State of the Art Reports). 59–80.

5. Visual simulation of hydraulic erosion;Benes Bedrich;J. of WSCG,2002

Cited by 2 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Interactive Authoring of Terrain using Diffusion Models;Computer Graphics Forum;2023-10

2. Evaluating Realism in Example-based Terrain Synthesis;ACM Transactions on Applied Perception;2022-07-31

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3