1. Blue noise for diffusion models;Special Interest Group on Computer Graphics and Interactive Techniques Conference Conference Papers '24;2024-07-13
2. Quasi-Monte Carlo Algorithms (Not Only) for Graphics Software;Springer Proceedings in Mathematics & Statistics;2024
3. Perceptual error optimization for Monte Carlo animation rendering;SIGGRAPH Asia 2023 Conference Papers;2023-12-10
4. Scalable Multi-Class Sampling via Filtered Sliced Optimal Transport;ACM Transactions on Graphics;2022-11-30
5. Perceptual Error Optimization for Monte Carlo Rendering;ACM Transactions on Graphics;2022-03-07