MyARTS: Towards enhancing users’ knowledge and understanding of articles
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Published:2022-06-30
Issue:20
Volume:7
Page:139-145
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ISSN:2398-4287
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Container-title:Environment-Behaviour Proceedings Journal
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language:
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Short-container-title:E-BPJ
Author:
Tengku Paris Tengku Nazatul Shima,Mohamed Hamdan Hanani,Idris Khamizatul Baizura,Mat Pardi Khalid,Ahmad Sidiki Ahmad Firdaos Syauqi,Ling Lo Mun
Abstract
MyARTS, an interactive grammar mobile game is exclusively designed according to the Theory of Variation (ToV). The game provides a variety of exercises to expose learners to different aspects of learning. The study is to examine the elements that support the design of the questions in the digital game. A qualitative content analysis was used in illuminating the elements from the theory that support the game and quantitative pre-and post-tests to see the impact of the game on learners. The features in the ToV guiding the game's tasks help learners to discern and remember the usage of articles.
Keywords: The Theory of Variation; Grammar; Interactive; Mobile-Assisted Language Learning
eISSN: 2398-4287 © 2022. The Authors. Published for AMER ABRA cE-Bs by E-International Publishing House, Ltd., UK. This is an open-access article under the CC BYNC-ND license (http://creativecommons.org/licenses/by-nc-nd/4.0/). Peer-review under responsibility of AMER (Association of Malaysian Environment-Behaviour Researchers), ABRA (Association of Behavioural Researchers on Asians/Africans/Arabians) and cE-Bs (Centre for Environment-Behaviour Studies), Faculty of Architecture, Planning & Surveying, Universiti Teknologi MARA, Malaysia.
DOI: https://doi.org/10.21834/ebpj.v7i20.3430
Subject
General Earth and Planetary Sciences,Water Science and Technology,Geography, Planning and Development