An Analysis of Region Clustered BVH Volume Rendering on GPU
Author:
Affiliation:
1. School of Computer Science and Statistics Trinity College Dublin Ireland
Publisher
Wiley
Subject
Computer Graphics and Computer-Aided Design
Link
https://onlinelibrary.wiley.com/doi/pdf/10.1111/cgf.13756
Reference22 articles.
1. State-of-the-Art in GPU-Based Large-Scale Volume Visualization
2. Crassin Cyril Neyret Fabrice Lefebvre Sylvain andEisemann Elmar. “GigaVoxels: Ray‐guided Streaming for Efficient and Detailed Voxel Rendering”.Proceedings of the 2009 symposium on Interactive 3D graphics and games ‐ I3D ‘09. I3D ‘09. New York NY USA: ACM 2009 15. isbn: 9781605584294. doi:10.1145/1507149.15071522.
3. Summed-area tables for texture mapping
4. Real-time volume graphics
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