Co‐producing a board game to learn and engage about dementia inequalities: First impacts on knowledge in the general population

Author:

Giebel Clarissa12ORCID,Hanna Kerry3,Tetlow Hilary24,Gabbay Mark12,Cannon Jacqui25

Affiliation:

1. Department of Primary Care and Mental Health University of Liverpool Liverpool UK

2. NIHR Applied Research Collaboration North West Coast Liverpool UK

3. School of Health Sciences University of Liverpool Liverpool UK

4. SURF Liverpool Liverpool UK

5. Lewy Body Society Wigan UK

Abstract

AbstractBackgroundReceiving and accessing care after a diagnosis of dementia, both for the person and their carer, are fraught with inequalities. The aim of this public engagement activity was to co‐produce a board game about dementia inequalities to facilitate learning, dialogue and educate about different barriers, and facilitators, to diagnosis and care and to test the game's impact on dementia knowledge with the general public.MethodsTwo virtual and two face‐to‐face workshops with people with dementia, unpaid carers, health and social care professionals and Third Sector representatives were held between October 2022 and June 2023. Virtual workshops involved discussions of inequalities and how a board game may feature inequalities. The first face‐to‐face workshop was split into the same activities, aided by outcomes from workshops 1 and 2. Workshop 4 attendees tested the prototype. The impact of the game on knowledge about dementia and inequalities was tested at a game play workshop in October 2023.ResultsForty stakeholders attended four workshops. Workshops provided step‐by‐step thoughts on how the game could be designed or modified. The final game, prototype tested in workshop 4, consists of a one‐sided, two‐half board depicting the prediagnosis process (left half) and postdiagnosis process (right half). Fifty‐two members of the general public participated in the game play workshop, which led to significant improvements in knowledge about dementia (p < .001) and inequalities (p < .001).DiscussionThe game can be used to improve knowledge about dementia inequalities for health and social care professionals, carers, people living with dementia, decision makers and the general public.Patient or Public ContributionThis engagement activity fully involved people with dementia, unpaid carers, health and social care professionals and Third Sector representatives throughout, with two unpaid carers as public advisers on the team.

Funder

Wellcome Trust

Publisher

Wiley

Subject

Public Health, Environmental and Occupational Health

Reference26 articles.

1. World Health Organisation.Dementia: factsheet.2022. Accessed January 12 2024.https://www.who.int/news-room/fact-sheets/detail/dementia

2. System and policy‐level barriers and facilitators for timely and accurate diagnosis of young onset dementia

3. A systematic review of ethnicity and pathways to care in dementia

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