Affiliation:
1. National Evidence‐based Healthcare Collaborating Agency Seoul Republic of Korea
2. College of Nursing Kyungbok University Namyangju Republic of Korea
Abstract
AbstractAimsThis review examined the impact of virtual reality (VR) training on nursing students' clinical skill performance and identified essential features of VR training.BackgroundVR provides immersive content, simulating real‐life scenarios and preventing errors in clinical settings.DesignThis systematic review and meta‐analysis followed the Preferred Reporting Items for Systematic Review and Meta‐Analysis (PRISMA) guidelines.Data sourcesStudies were obtained from Ovid‐EMBASE, MEDLINE, CINAHL and PubMed.Review methodsStudies related to VR training published from 1 January 2000 to 8 May 2024 were included. Comprehensive Meta‐Analysis 4.0 software was used for meta‐analysis and random effects meta‐regression. The overall effect was assessed with Hedges' g and Z‐statistics (p < 0.05). Heterogeneity was measured using I‐squared (I2) statistics.ResultsAmong the 31 476 studies, 11 randomized controlled trial studies were included. Meta‐analysis demonstrated a significant improvement in clinical skill performance, with a medium to large effect (g = 0.61) in the VR group (Z = 3.80, p < 0.001). Subgroup analyses highlighted higher nursing skills in the VR training topic. Meta‐regression revealed that the VR training topic (β = 1.23, p < 0.001) and method of VR training (β = −0.53, p = 0.05) were significant covariates influencing clinical skill performance.ConclusionVR training improves nursing students' clinical skill performance, addressing shortcomings in the clinical practicum.