ProactiveCrowd: Modelling Proactive Steering Behaviours for Agent-Based Crowd Simulation

Author:

Luo Linbo1,Chai Cheng1,Ma Jianfeng1,Zhou Suiping2,Cai Wentong3

Affiliation:

1. School of Cyber Engineering; Xidian University; China

2. School of Science and Technology; Middlesex University; United Kingdom

3. School of Computer Science and Engineering; Nanyang Technological University; Singapore

Funder

National Natural Science Foundation of China

China 111 Project

Fundamental Research Funds for the Central Universities

Natural Science Basic Research Plan in Shaanxi Province of China

Publisher

Wiley

Subject

Computer Graphics and Computer-Aided Design

Reference34 articles.

1. Best A. Narang S. Curtis S. Manocha D. Densesense: Interactive crowd simulation using density-dependent filters Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Computer Animation 2014 V. Koltun E. Sifakis Eurographics Association Copenhagen, Denmark 97 102

2. Bruneau J. Pettré J. Energy-efficient mid-term strategies for collision avoidance in crowd simulation Proceedings of the 14th ACM SIGGRAPH/Eurographics Symposium on Computer Animation 2015 J. Barbic Z. Deng ACM Los Angeles, CA, USA 119 127

3. A data-driven framework for visual crowd analysis;Charalambous;Computer Graphics Forum,2014

4. Generalized best-first search strategies and the optimality of A*;Dechter;Journal of the ACM (JACM),1985

5. Hybrid long-range collision avoidance for crowd simulation;Golas;IEEE Transactions on Visualization and Computer Graphics,2014

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