A Comprehensive Review of Data‐Driven Co‐Speech Gesture Generation

Author:

Nyatsanga S.1,Kucherenko T.2,Ahuja C.3,Henter G. E.4,Neff M.1

Affiliation:

1. University of California Davis USA

2. SEED ‐ Electronic Arts Stockholm Sweden

3. Meta AI USA

4. Division of Speech, Music and Hearing KTH Royal Institute of Technology Stockholm Sweden

Abstract

AbstractGestures that accompany speech are an essential part of natural and efficient embodied human communication. The automatic generation of such co‐speech gestures is a long‐standing problem in computer animation and is considered an enabling technology for creating believable characters in film, games, and virtual social spaces, as well as for interaction with social robots. The problem is made challenging by the idiosyncratic and non‐periodic nature of human co‐speech gesture motion, and by the great diversity of communicative functions that gestures encompass. The field of gesture generation has seen surging interest in the last few years, owing to the emergence of more and larger datasets of human gesture motion, combined with strides in deep‐learning‐based generative models that benefit from the growing availability of data. This review article summarizes co‐speech gesture generation research, with a particular focus on deep generative models. First, we articulate the theory describing human gesticulation and how it complements speech. Next, we briefly discuss rule‐based and classical statistical gesture synthesis, before delving into deep learning approaches. We employ the choice of input modalities as an organizing principle, examining systems that generate gestures from audio, text and non‐linguistic input. Concurrent with the exposition of deep learning approaches, we chronicle the evolution of the related training data sets in terms of size, diversity, motion quality, and collection method (e.g., optical motion capture or pose estimation from video). Finally, we identify key research challenges in gesture generation, including data availability and quality; producing human‐like motion; grounding the gesture in the co‐occurring speech in interaction with other speakers, and in the environment; performing gesture evaluation; and integration of gesture synthesis into applications. We highlight recent approaches to tackling the various key challenges, as well as the limitations of these approaches, and point toward areas of future development.

Funder

National Science Foundation

Publisher

Wiley

Subject

Computer Graphics and Computer-Aided Design

Reference230 articles.

1. Interactive motion generation from examples

2. Rhythmic Gesticulator

3. Style‐Controllable Speech‐Driven Gesture Synthesis Using Normalising Flows

4. AhujaC. LeeD. W. IshiiR. MorencyL.-P.: No gestures left behind: Learning relationships between spoken language and freeform gestures. InProceedings of the Conference of Empirical Methods in Natural Language Processing (EMNLP)(2020) pp.1884–1895. 6 7 8 10 12 17 18 19

5. AhujaC. LeeD. W. MorencyL.-P.: Low-Resource Adaptation for Personalized Co-Speech Gesture Generation. InIEEE/CVF Computer Vision and Pattern Regnition Conference (CVPR)(2022) pp.20566–20576. 6 10 15

Cited by 22 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3