Immersive Free‐Viewpoint Panorama Rendering from Omnidirectional Stereo Video

Author:

Mühlhausen Moritz1ORCID,Kappel Moritz1ORCID,Kassubeck Marc1ORCID,Wöhler Leslie1ORCID,Grogorick Steve1ORCID,Castillo Susana1ORCID,Eisemann Martin1ORCID,Magnor Marcus1ORCID

Affiliation:

1. Institut für Computergraphik TU Braunschweig Braunschweig Germany

Abstract

AbstractIn this paper, we tackle the challenging problem of rendering real‐world 360° panorama videos that support full 6 degrees‐of‐freedom (DoF) head motion from a prerecorded omnidirectional stereo (ODS) video. In contrast to recent approaches that create novel views for individual panorama frames, we introduce a video‐specific temporally‐consistent multi‐sphere image (MSI) scene representation. Given a conventional ODS video, we first extract information by estimating framewise descriptive feature maps. Then, we optimize the global MSI model using theory from recent research on neural radiance fields. Instead of a continuous scene function, this multi‐sphere image (MSI) representation depicts colour and density information only for a discrete set of concentric spheres. To further improve the temporal consistency of our results, we apply an ancillary refinement step which optimizes the temporal coherency between successive video frames. Direct comparisons to recent baseline approaches show that our global MSI optimization yields superior performance in terms of visual quality. Our code and data will be made publicly available.

Funder

Deutsche Forschungsgemeinschaft

Publisher

Wiley

Subject

Computer Graphics and Computer-Aided Design

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5. Immersive light field video with a layered mesh representation

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