Flattening 3D objects using silhouettes

Author:

Martín D.,Fekete J.D.,Torres J. C.

Publisher

Wiley

Subject

Computer Graphics and Computer-Aided Design

Reference25 articles.

1. A polyhedron representation for computer vision;Baumgart;Proceedings of National Computer Conference,1975

2. The edge buffer: a data structure for easy silhouette rendering;Buchanan;Proceedings of NPAR,2000

3. 3. Decaudin . Cartoon-looking rendering of 3d scenes. Technical report, INRIA, Unversite deTechnologie de Compiegne, France, 1996.

4. Interactive line art rendering of freeform surfaces;Elber;Computer Graphics Forum,1999

5. A non-photorealistic lighting model for automatic technical illustration;Gooch;Proceedings of SIGGRAPH,1998

Cited by 2 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Artistic Rendering for 3D Object;Advanced Topics in Science and Technology in China;2010

2. A mesh-based automatic in-betweening algorithm in computer-assisted animation;Frontiers of Computer Science in China;2007-05

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