Occupational therapy students’ technological skills: Are ‘generation Y’ ready for 21st century practice?

Author:

Hills Caroline12,Ryan Susan2,Smith Derek R.2,Warren-Forward Helen2,Levett-Jones Tracy3,Lapkin Samuel4

Affiliation:

1. School of Health Sciences; National University of Ireland; Galway Ireland

2. School of Health Sciences; The University of Newcastle; Callaghan New South Wales Australia

3. School of Nursing and Midwifery; The University of Newcastle; Callaghan New South Wales Australia

4. Faculty of Health; University of Technology Sydney; Ultimo New South Wales Australia

Publisher

Wiley

Subject

Occupational Therapy

Reference37 articles.

1. Effects of Nintendo Wii on quality of life, social relationships, and confidence to prevent falls;Bell;Physical & Occupational Therapy in Geriatrics,2011

2. The ‘digital natives’ debate: A critical review of the evidence;Bennett;British Journal of Educational Technology,2008

3. Educational gaming in the health sciences: Systematic review;Blakely;Journal of Advanced Nursing,2008

4. Debunking the ‘digital native’: Beyond digital apartheid, towards digital democracy;Brown;Journal of Computer Assisted Learning,2010

5. Stroke patients’ experiences with Wii Sports® during inpatient rehabilitation;Celinder;Scandinavian Journal of Occupational Therapy,2012

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