Sample-Based Manifold Filtering for Interactive Global Illumination and Depth of Field
Author:
Affiliation:
1. Computer Graphics Lab; TU Braunschweig Germany
Publisher
Wiley
Subject
Computer Graphics and Computer-Aided Design
Link
http://onlinelibrary.wiley.com/wol1/doi/10.1111/cgf.12511/fullpdf
Reference45 articles.
1. Guided image filtering for interactive high-quality global illumination;Bauszat;Proceedings of Eurographics Symposium on Rendering, Computer Graphics Forum,2011
2. Interactive indirect illumination using voxel cone tracing;Crassin;Proceedings of Pacific Graphics, Computer Graphics Forum,2011
3. Distributed ray tracing
4. Summed-area tables for texture mapping
5. Efficient depth-of-field rendering with adaptive sampling and multiscale reconstruction;Chen;Computer Graphics Forum,2011
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