Affiliation:
1. Teaching and Learning University of Nevada Las Vegas Nevada USA
Abstract
AbstractEscape rooms have been receiving more attention for use in education. Escape rooms are games in which teams solve multiple puzzles and challenges using clues, hints, and strategy to determine how to escape from a locked room. The implementation of escape rooms has the potential for increasing students' mathematical understanding and engagement. They also enable students to develop teamwork and communication skills which are essential for work, everyday life, and being a productive citizen. The importance of technology for use in education has also received more attention of late. Technology can be utilized with escape rooms for the development of digital escape rooms. This article describes a mathematical digital escape room that was implemented with a class of middle school students. Important principles for developing escape rooms are described and how they were integrated with the digital escape room entitled, Blanca's Building.
Subject
History and Philosophy of Science,Physics and Astronomy (miscellaneous),Engineering (miscellaneous),Education,Mathematics (miscellaneous)
Cited by
4 articles.
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