A three‐step model for the gamification of training and automaticity acquisition

Author:

Jamshidifarsani Hossein1ORCID,Tamayo‐Serrano Paul1ORCID,Garbaya Samir2,Lim Theodore3

Affiliation:

1. END‐ICAP Laboratory, INSERM University of Versailles Saint‐Quentin‐en‐Yvelines – Paris‐Saclay Versailles France

2. END‐ICAP Laboratory, INSERM ENSAM, Arts et Métiers ParisTech Paris France

3. School of Engineering and Physical Sciences Heriot‐Watt University Edinburgh UK

Funder

Consejo Nacional de Ciencia y Tecnología

Publisher

Wiley

Subject

Computer Science Applications,Education

Reference178 articles.

1. Gameplay Engagement and Learning in Game-Based Learning

2. Fidelity in the design of instructional simulations;Alessi S. M.;Journal of Computer‐Based Instruction,1988

3. Acquisition of cognitive skill.

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