An Eye Gaze Model for Dyadic Interaction in an Immersive Virtual Environment: Practice and Experience
Author:
Publisher
Wiley
Subject
Computer Graphics and Computer-Aided Design
Link
http://onlinelibrary.wiley.com/wol1/doi/10.1111/j.1467-8659.2004.00001.x/fullpdf
Reference42 articles.
1. Gaze, Mutual Gaze, and Proximity
2. The meaning of five patterns of gaze
3. Real-Time Control of a Virtual Human Using Minimal Sensors
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