1. [AHLD07] Aujay G. , Hétroy F. , Lazarus F. , Depraz C. : Harmonic skeletons for realistic character animation. In Symposium on Computer Animation (2007), pp. 151-160.
2. Reeb graphs for shape analysis and applications;Biasotti;Theoretical Computer Science,2008
3. Feature-based similarity search in 3D object databases;Bustos;ACM Computing Surveys,2005
4. [BMS00] Biasotti S. , Mortara M. , Spagnuolo M. : Surface compression and reconstruction using Reeb graphs and shape analysis. In Spring Conference on Computer Graphics (2000), pp. 175-184.
5. Sub-part correspondence by structural descriptors of 3D shapes;Biasotti;Computer-Aided Design Journal,2006