Learning While Playing: Kahoot Application To Teach Vocabulary Through Online Learning

Author:

Ramadhani Mimma,Muthmainnah Nur

Abstract

This research was conducted to reveal the description of teaching vocabulary using kahoot! Application through online learning and students’ vocabulary mastery after learning using kahoot! application. It used mixed method which was conducted to 20 students of State Vocational School of Salatiga who joined English Club Program. The researchers used test and  observation  to  get  the  data.  Based  on  observation  result,  it  is  seen  that  teacher prepared the teaching activity well which was seen from the implementation of teaching vocabulary using kahoot! Application could run as planned. Teacher used zoom application to communicate and interact with students in applying the game in teaching activity. Students are challenged and motivated to fill the game and raced to be the winner. After conducting the test, the researchers calculated the score and found the mean score of each test. The mean score of students’ pre-test is 36 and the mean score of post-test is 84. Based on the research result, the researchers could say that learning while playing could make students more relax to absorb the material and improve their vocabulary mastery as its effect.  Kahoot application could  be used  as one of learning  media while implementing teaching through distance learning.

Publisher

UIN Prof. K.H. Saifuddin Zuhri

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