Abstract
The moiré effect was observed in a multilayered three-dimensional (3D)
structure with voxels at the points of a simple cubic lattice. Visual
corridors result from the moiré effect. The frontal camera’s corridors
appear at distinctive angles with rational tangents. We analyzed the
effects of distance, size, and thickness. We carried out computer
simulation and physical experiments; both confirmed the distinctive
angles of the moiré patterns for the three camera locations near the
facet, edge, and vertex. The conditions for the moiré patterns to
appear in the cubic lattice were formulated. The results can be used
in crystallography and in minimization of the moiré effect in
LED-based volumetric 3D displays.
Subject
Atomic and Molecular Physics, and Optics,Engineering (miscellaneous),Electrical and Electronic Engineering