Crossover literacies: A study of seventh graders’ multimodal representations in texts about Pokémon Go

Author:

Strømman ElinORCID

Publisher

Elsevier BV

Subject

Linguistics and Language,Education,Language and Linguistics,General Computer Science

Reference42 articles.

1. Tools of play: Developing a pedagogical framework for gaming literacy in the multimodal composition classroom;Arduini,2016

2. Cyborg gamers: Exploring the effects of digital gaming on multimodal composition;Arduini;Computers and Composition,2018

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5. Language online. Investigating digital texts and practices;Barton,2013

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2. Stardust and statistics;L1-Educational Studies in Language and Literature;2022-07-13

3. Writing with iPads in Grade 7: Studentsʼ perspectives on possibilities and limitations;Nordic Journal of Digital Literacy;2022-06-14

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