1. Work-in-Progress—The SORBET project: designing an immersive environment which models the diffusion of virus infection to help students of mathematics learn probabilities;Lim,2020
2. What video games have to teach us about learning and literacy;Gee,2014
3. Context, community, and the individual: modeling identity in a game affinity space;Barany;J. Exper. Educ.,2020
4. Development in context: acting and thinking in specific environments;Rogoff,1993
5. Mind in society: the development of higher psychological processes;Vygotsky,1978