1. Sorting, trees and measures of order;Burge;Inform. Contr.,1958
2. The simulation of verbal learning behavior;Feigenbaum,1961
3. Computer experiments on forming and optimizing heuristic rules;Findler,1973
4. Studies in machine cognition using the game of Poker;Findler;Comm. ACM,1977
5. Studies on decision making using the game of Poker;Findler,1972