1. Omnidirectional texturing based on robust 3D registration by using panoramic stereo;Banno;The IEICE Transactions on Information and Systems (Japanese Edition),2009
2. E. Beauchesne, S. Roy, Automatic relighting of overlapping textures of a 3d model, in: Proceedings of the CVPR2003, 2003, pp. 166–173.
3. A method for registration of 3-d shapes;Besl;IEEE Transactions on PAMI,1992
4. P. Debevec, D.J. Taylor, J. Malik, Modeling and rendering architecture from photographs; a hybrid geometry and image-base approach, in: Proceedings of the SIGGRAPH’96, 1996, pp. 11–20.
5. Statistical characterization of real-world-illumination;Dror;Journal of Vision,2004