Author:
López José J.,Carnicero Diego,Ferrando Néstor,Escolano José
Funder
Ministry of Education and Science
Subject
Computer Science Applications,Modeling and Simulation
Reference20 articles.
1. A flexible high performance Lattice Boltzmann GPU code for the simulations of fluid flows in complex geometries;Bernaschi;Concurrency and Computation: Practice and Experience,2009
2. Wei-Nien Chen, Hsueh-Ming Hang, H.264/AVC motion estimation implementation on compute unified device architecture (CUDA), in: IEEE International Conference on Multimedia and Expo, ICME, 2008, pp. 697–700. doi:10.1109/ICME.2008.4607530.
3. Finite difference time domain (FDTD) simulations using graphics processors;Adams,2007
4. Accelerating simulations of light scattering based on a finite-difference time-domain method with general purpose GPUs;Balevic,2008
5. S.E. Krakiwsky, L.E. Turner, M.M. Okoniewski, Acceleration of finite-difference time-domain (FDTD) using graphics processor units (GPU), in: IEEE MTT-S International Microwave Symposium Digest, vol. 2, 2004, pp. 1033–1036. ISBN: 0149-645X. doi:10.1109/MWSYM.2004.1339160.
Cited by
21 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献