1. An optimal O(n log n) algorithm for contour reconstruction from rays;Alevizos,1987
2. Practical use of bucketing techniques in computational geometry;Asano,1985
3. Building, registrating and fusing noisy visual maps;Ayache,1987
4. Maintaining representations of the environment of a mobile robot;Ayache,1987
5. Efficient registration of stereo images by matching graph descriptions of edge segments;Ayache;Int. J. Comput. Vision,1987