Subject
Information Systems and Management,Computer Networks and Communications,Safety, Risk, Reliability and Quality
Cited by
15 articles.
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1. Visualization of Player Movement Patterns with Line Integral Convolution and Alpha Shapes;Proceedings of the 19th International Conference on the Foundations of Digital Games;2024-05-21
2. Play in video games;Neuroscience & Biobehavioral Reviews;2023-10
3. Relative Poverty and Slumming Simulations;Representations of Poverty in Videogames;2022
4. The Fall of the Fourth Wall;Research Anthology on Business Strategies, Health Factors, and Ethical Implications in Sports and eSports;2021
5. Marketing to Gamers;Advances in Business Strategy and Competitive Advantage;2020