Virtual reality for the enhancement of cultural tangible and intangible heritage: The case study of the Castle of Corsano

Author:

De Paolis Lucio TommasoORCID,Chiarello Sofia,Gatto Carola,Liaci Silvia,De Luca Valerio

Publisher

Elsevier BV

Subject

Computer Science Applications,Archeology,Anthropology,Archeology

Reference26 articles.

1. Location-based mixed and augmented reality storytelling;Azuma,2015

2. Virtual Reality for Cultural Heritage: New Levels of Computer-Generated Simulation of a Unesco World Heritage Site;Banfi,2021

3. A survey of augmented, virtual, and mixed reality for cultural heritage;Bekele;J. Comput. Cult. Herit.,2018

4. Principi e strumenti della fotogrammetria Definizione e classificazione;Cannarozzo,2012

5. A review of immersive virtual reality serious games to enhance learning and training;Checa;Multimed. Tool. Appl.,2020

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