Working in the Second Life Environment - A Way for Enhancing Students’ Collaboration

Author:

Olteanu Radu Lucian,Bîzoi Mihai,Gorghiu Gabriel,Suduc Ana-Maria

Publisher

Elsevier BV

Subject

General Medicine

Reference23 articles.

1. Using virtual worlds in education: Second Life as an educational tool;Baker;Teaching of Psychology,2009

2. Enhancing the understanding of genres of web-based communities: The role of the ecological cognition framework;Bishop;International Journal of Web-Based Communities,2009

3. Boughzala, I., de Vreede, G.J., & Limayem, M. (2012). Team Collaboration in Virtual Worlds. Editorial to the Special Issue Journal of the Association for Information Systems, vol. 13,i ss. 10, article 6. Retrieve from http://aisel.aisnet.org/jais/vol13/iss10/6.

4. De Groot, M. (2002). Multi-user virtual reality system for simulating a three-dimensional environment. United States Patent 6421047. Retrieved from http://www.freepatentsonline.com/6421047.html.

5. The evolution of constructivist learning environments: Immersion in distributed, virtual worlds;Dede;Educational Technology,1995

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