1. Fast Phong Shading;Bishop,1986
2. The Triangle Processor and normal vector shader: A VLSI system for high performance graphics;Deering,1988
3. Smoothly shaded renderings of polyhedral objects on raster displays;Duff,1979
4. Subnanosecond pixel rendering with million transistor chips;Gharachorloo,1988
5. PEX Protocol Specification,1988