1. Subjective Understanding: Computer Models of Belief Systems;Carbonell,1981
2. Learning by Analogy: Formulating and Generalizing Plans from Past Experience;Carbonell,1983
3. Derivational Analogy: A Theory of Reconstructive Problem Solving and Expertise Acquisition;Carbonell,1986
4. The World Modelers Project: Learning in a Reactive Environment;Carbonell,1986
5. Carbonell, J. G. and Joseph, R. (1986). The FrameKit+ Reference Manual. CMU Computer Science Department internal paper.