Capturing potential impact of challenge-based gamification on gamified quizzing in the classroom

Author:

Anunpattana Punyawee,Khalid Mohd Nor AkmalORCID,Iida HiroyukiORCID,Inchamnan Wilawan

Funder

Japan Society for the Promotion of Science

Publisher

Elsevier BV

Subject

Multidisciplinary

Reference87 articles.

1. Game refinement theory: paradigm shift from performance optimization to comfort in mind;Agarwal;Entertain. Comput.,2019

2. The “I's” have it: a framework for serious educational game design;Annetta;Rev. Gen. Psychol.,2010

3. Badges in Social Media: A Social Psychological Perspective;Antin,2011

4. User-centered entertainment factors for platform transformation and game development;Anunpattana,2019

5. Measuring affective, physiological and behavioural differences in solo, competitive and collaborative games;Arellano,2016

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