1. The dynamic structure of everyday life (Technical Report 1085);Agre,1988
2. Teaching computers the art of reason;Alexander;Fortune,1982
3. Practical uses for a “useless” science;Alexander;Fortune,1982
4. The Ergonomics Laboratory, E.M.I. Electronics Ltd;Anderson;Appl. Ergon.,1970
5. Mind games;Athanasiou;Process. World,1985