1. Fast algorithms for collision and proximity problems involving moving geometric objects;Gupta;Comput. Geom.,1996
2. Simple, faster kinetic data structures;Rahmati,2014
3. Approximating the minimum closest pair distance and nearest neighbor distances of linearly moving points;Chan,2015
4. Motion Planning in Dynamic Environments;Fujimura,1992
5. An optimal randomized algorithm for maximum Tukey depth;Chan,2004