Coping with COVID-19 pandemic stressors: Comparisons between non-players and players, and levels of Game Transfer Phenomena
Author:
Publisher
Elsevier BV
Subject
Human-Computer Interaction,Software
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1. Sensory and cognitive intrusions with and without media content during the COVID-19 pandemic: Isolation, media use, sleep and stress factors;Telematics and Informatics;2024-03
2. Game Transfer Phenomena in a Clinical Case with Psychosis and Gaming Disorder;Psychiatry International;2023-09-07
3. Associations between internet addiction and psychological problems among adolescents: description and possible explanations;Frontiers in Psychology;2023-05-15
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