Unlocking the potential of play: A TF-IDF analysis of ‘MapleStory’ as a serious game for cognitive enhancement in seniors

Author:

Choi ElisaORCID,Lee Bongho

Publisher

Elsevier BV

Reference25 articles.

1. Serious games;Abt,1987

2. Deriving the pricing power of product features by mining consumer reviews;Archak;Manag. Sci.,2011

3. Serious games and rehabilitation for elderly adults;Barbosa;GSJ,2018

4. Byline Network. (2023, June 12). Even 80-year-olds are hooked on 'Twenty-year-old MapleStory'. Retrieved from https://byline.network/2023/06/12-232/.

5. What older people like to play: genre preferences and acceptance of casual games;Chesham;JMIR Serious Games,2017

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