1. Abt, Serious Games, The Viking Press, New York, 2007.
2. Persuasive Games: the Expressive Power of Videogames;Bogost,2007
3. Scalable City Interactive Installation;Brown,2007
4. Flow: The Psychology of Optimal Experience;Csikszentmihalyi,1990
5. D. Diller, B. Roberts, S. Blankenship, D. Nielsen, DARWARS Ambush! – Authoring Lessons Learned in a Training Game, The Interservice/Industry Training, Simulation & Education Conference (I/ITSEC), 2004.