The influence of graphical elements on user’s attention and control on a neurofeedback-based game

Author:

Vasiljevic Gabriel Alves Mendes,de Miranda Leonardo CunhaORCID

Funder

Physical Artifacts of Interaction Research Group

Federal University of Rio Grande do Norte

Brazilian National Council of Scientific and Technological Development

Brazilian Federal Agency for Support and Evaluation of Graduate Education

Publisher

Elsevier BV

Subject

Human-Computer Interaction,Software

Reference40 articles.

1. Biased feedback in brain-computer interfaces;Barbero;J. NeuroEng. Rehab.,2010

2. 3D graphical complexity effects on motion-onset visual evoked potentials;Beveridge,2015

3. Connecting brains and bodies: applying physiological computing to support social interaction;Chanel;Interact. Comput.,2015

4. Emotion assessment from physiological signals for adaptation of game difficulty;Chanel;IEEE Trans. Syst. Man Cybern.,2011

5. The relationship between attention assessment and EEG control;Chen,2012

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