Segmentation of temporal mesh sequences into rigidly moving components

Author:

Arcila Romain,Cagniart Cédric,Hétroy Franck,Boyer Edmond,Dupont Florent

Publisher

Elsevier BV

Subject

Computer Graphics and Computer-Aided Design,Geometry and Topology,Modeling and Simulation,Software

Reference45 articles.

1. Automatic conversion of mesh animations into skeleton-based animations;de Aguiar;Computer Graphics Forum (Eurographics proceedings),2008

2. R. Arcila, K. Buddha, F. Hétroy, F. Denis, F. Dupont, A framework for motion-based mesh sequence segmentation, in: Proceedings of the International Conference on Computer Graphics, Visualization and Computer Vision (WSCG), 2010.

3. Hierarchical mesh segmentation based on fitting primitives;Attene;The Visual Computer,2006

4. G. Aujay, F. Hétroy, F. Lazarus, C. Depraz, Harmonic skeleton for realistic character animation, in: Proceedings of the Symposium on Computer Animation (SCA), 2007.

5. H. Benhabiles, J. Vandeborre, G. Lavoué, M. Daoudi, A framework for the objective evaluation of segmentation algorithms using a ground-truth of human segmented 3D-models, in: Proceedings of the IEEE International Conference on Shape Modeling and Applications (SMI), 2009.

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