DINA: Deformable INteraction Analogy

Author:

Huang Zeyu,Dai Sisi,Xu Kai,Zhang Hao,Huang Hui,Hu Ruizhen

Publisher

Elsevier BV

Reference45 articles.

1. Virtual hands in VR: motion capture, synthesis, and perception;Jörg,2020

2. Efficient physics-based implementation for realistic hand-object interaction in virtual reality;Höll,2018

3. Hand pose estimation in object-interaction based on deep learning for virtual reality applications;Wu;J. Vis. Commun. Image Represent.,2020

4. Functionality representations and applications for shape analysis;Hu,2018

5. E. Corona, A. Pumarola, G. Alenya, F. Moreno-Noguer, G. Rogez, Ganhand: Predicting human grasp affordances in multi-object scenes, in: Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2020, pp. 5031–5041.

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