Experience of an upper limb training program with a non-immersive virtual reality system in patients after stroke: a qualitative study

Author:

Lehmann Isabelle,Baer Gillian,Schuster-Amft Corina

Publisher

Elsevier BV

Subject

Physical Therapy, Sports Therapy and Rehabilitation

Reference50 articles.

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2. Designing informed game-based rehabilitation tasks leveraging advances in virtual reality;Lange;Disabil Rehabil,2012

3. Virtual reality games for rehabilitation of people with stroke: perspectives from the users;Lewis;Disabil Rehabil Assist Technol,2011

4. Learning in a virtual environment using haptic systems for movement re-education: can this medium be used for remodeling other behaviors and actions?;Merians;J Diabetes Sci Technol,2011

5. Interventions for improving upper limb function after stroke;Pollock;Cochrane Database Syst Rev,2014

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